Shop, Market, Bugs and Balance

6-Aug-2015

Shop, Market, Bugs and Balance Shop, Market, Bugs and Balance

We are giving the Shop and Market a big overhaul to make it easier to browse and find what you want. We've gone back to a more traditional menu that you can expand and sort. There's a few things left to finish (some new filters needed) but in general it's going in the right direction.

Dan has spent a lot of time with the map editor fixing bugs and adding features. Still not what we would call beta, but in it's alpha state it can be fun to mess around with. We've also released a special Basecamp structure that gives you a shortcut into the editor, plus it's kind of a fun extra for your camp. Look for it in the Shop > Other > Basecamp.

There are new Daily Quests that are timed--keep an eye out for them! We'll be testing them out to see what a good balance is for always having something new to do. Besides that there's lots of bug fixes and balance changes you can read about in detail below.

As always, come discuss these changes in the forums! http://airme.ch/patch215

General Updates:

  • new Collection Sets for Airships, Cinco de Mayo, Earth Day, 4th of July, Memorial Day, Oktoberfest, Summer Fun, and Auras Set
  • get a special drop when digging out Basecamp plots (simple drops)
  • some menu bar icon improvements (right click or double-click to close)
  • new icons for Unit Alternate and AirMech Nanoforge Plans
  • improved unit pathing for group selected units on custom paths
  • new Shop and Market filters
  • new Quests added, including dynamic daily quests that can be enabled for a limited time
  • lots of improvements to the Map Editor
  • new Basecamp structure related to Map Editor (requires Prime)
  • added heal range indicator for Hero when being placed
  • added a link range indicator for Stasis Mine
  • fixed kudos symbol on Basecamp structures
  • right click mail message to take first attachment (VIP only while we make sure this works)

Bug Fixes:

  • fixed Tesla Tower not showing effects when being Auto-Deployed
  • fixes for showing incorrect promos at login
  • fix for Ultimate Brute guns being offset after capturing an Outpost
  • fixed AirMech stat modifiers spilling out of the UI
  • fixed a bug with terrain tiles not being selectable if moved too far from the position they were generated
  • fixed an issue with the insertion point moving out of position in some text boxes
  • fixed a bug that caused a connection issue after attempting to upload a custom map
  • fix for pistol firing sounds playing while gliding with Angel
  • fixed "Show Everything" button not clearing the Wishlist or search box filters
  • make close button on Quests now close instead of going "back"
  • potential fix for blank suggested content at endgame
  • fixed a crash when launched the Map Editor from a 3v3 match
  • fixed a crash when selecting an unlabeled elevator as a target in the Map Editor

Balance Changes:

  • Stasis Mine deploy time decreased from 4 to 2 seconds
  • Stasis Mine link range increased from 8 to 10
  • Stinger reload time removed (sustained DPS from 55 to 83)
  • Stinger HP decreased from 1250 to 1000
  • Stinger build cost increased from 3000 to 3600
  • Boomer build cost increased from 700 to 850
  • Boomer blast range decreased from 7 to 5.5
  • Boomer death blast damage decreased from 100 to 50
  • Moneymaker build cost increased from 1400 to 1680
  • Moneymaker income increased from 50 to 60 credits every 5 seconds
  • Generator upkeep decreased from +2 to -1
  • Generator build cost decreased from 3600 to 2800
  • Generator energy capacity increased from 5% to 7%
  • Generator recharge rate increased from 5% to 7%
  • Factory upkeep increased from 10 to 11
  • Outpost upkeep increased from 10 to 11
  • Power Station upkeep increased from 15 to 17
  • Fortress upkeep increased from 25 to 28
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